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Tocaedit xbox 360 controller emulator
Tocaedit xbox 360 controller emulator






tocaedit xbox 360 controller emulator

Index=-1 #controller index in system game controllers list 0 is first -1 to ignore this pad UseForceFeedback=1 #use 0 to 1 default 0įorcePercent=100 #use 0 to 100 default 100ĬontrollerType=1 #GAMEPAD 1 WHEEL 2 STICK 3 FLIGHT_SICK 4 DANCE_PAD 5 GUITAR 6 DRUM_KIT 8 //WILDSĪxisToDPad=0 #Use Axis to control DPad (0 disabled, 1 enabled) //WILDSĪxisToDPadDeadZone=256 #Dead zone for Axis //WILDS Right Trigger=8 #button id precede with 'a' for an axis 's' for a slider 'x' for a half range axis 'h' for half slider use '-' to invert ie. Left Trigger=7 #button id precede with 'a' for an axis 's' for a slider 'x' for a half range axis 'h' for half slider use '-' to invert ie. TriggerDeadzone=5 #use 0 to 255 default 0 add deadzone to trigger Right Analog Y- Button=0 #button id 0 to disable Right Analog Y+ Button=0 #button id 0 to disable

tocaedit xbox 360 controller emulator

Right Analog X- Button=0 #button id 0 to disable Right Analog X+ Button=0 #button id 0 to disable Left Analog Y- Button=0 #button id 0 to disable Left Analog Y+ Button=0 #button id 0 to disable Left Analog X- Button=0 #button id 0 to disable Left Analog X+ Button=0 #button id 0 to disable Right Analog Y=-6 #axis index use - to invert precede with 's' for a slider eg s-1 7 to disable Right Analog X=3 #axis index use - to invert precede with 's' for a slider eg s-1 7 to disable Left Analog Y=-2 #axis index use - to invert precede with 's' for a slider eg s-1 7 to disable Left Analog X=1 #axis index use - to invert precede with 's' for a slider eg s-1 7 to disable Native=0 #experimental native mode, calls system xinput1_3.dll to support xinput compatible controller together with emulated Index=0 #controller index in system game controllers list 0 is first -1 to ignore this pad Log=0 #use 0 to 1 creates a log file in folder 'x360ce logs' UseInitBeep=1 #use 0 to 1 default 1 beep on init

tocaedit xbox 360 controller emulator

The game I use it for for trying is Crysis 2 and I'm using Windows 7 SP1 Ultimate 圆4. I changed the button numbers and the Analog Right x/-x and y/-y, still nothing happens different. ini file, but the outcome keeps remaining. The right analog stick has issues too, AL gives outcome Up, AR gives outcome Down, AUp gives outcome Left and ADown gives outcome. I installed it like written and it works for some part.Īll the functions are pressent, but the buttons Y gives outcome B, B gives outcome A and so on. I already have a gamepad, so I downloaded an emulator. A lot of new games requier the Xbox 360 gamepad.








Tocaedit xbox 360 controller emulator